<div dir="ltr">JeanHeyd - I'd definitely like to have such a facility provided in the language. There are times when embedding a chunk of data in the binary is really the best option, and my experience matches what you present in the paper - it's pretty rotten to do that currently (much less do that portably / easily). Thanks for sharing.<br><br><div class="gmail_quote"><div dir="ltr">On Fri, May 11, 2018 at 7:47 PM ThePhD <<a href="mailto:phdofthehouse@gmail.com">phdofthehouse@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div><div><div><div>Dear SG15,<br><br></div> Titus Winters at C++Now invited people to join the SG15 mailing list (which I didn't actually know existed!) and share their ideas. I wrote a paper about getting resource data from files into C++ in a cross-platform, compile-time way, under the name "std::embed" -- <a href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p1040r0.html" target="_blank">http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p1040r0.html</a>.<br><br></div> I expect the paper to be changed quite a bit as I go to my first C++ Meeting in Rapperswil, but before I do I would like to submit the paper here. It seems like something that would be of benefit to this Study Group, as it can replace many build steps currently used today to handle the same sort of issue.<br><br></div> If anyone could give me feedback about the paper, what it might meant to them, or if it even is something that truly concerns Tooling, I would greatly appreciate it!<br></div></div></div>
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