[ub] new revision of p0593
Jens Maurer
Jens.Maurer at gmx.net
Fri Feb 9 23:06:12 CET 2018
On 02/09/2018 10:49 PM, Ville Voutilainen wrote:
> Then I pointed out that the
> current rules ascertain that
> even if you jump into a point where destruction should have happened,
> there's no out-of-lifetime
> access since a trivial destructor doesn't end lifetime. With these
> teeth, it will, and I can jump
> into zombie-land, or I can jump into what should've been zombie-land
> but now isn't.
> I don't know whether that's bad or whether these teeth are still an improvement,
> just thought that it's worth considering.
Could you show some example code where that zombie-land appears?
Thanks,
Jens
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