Doc. No.: | WG21/P0387R1 |
---|---|
Date: | 2018-11-25 |
Author: | Hans-J. Boehm |
Email: | hboehm@google.com |
Target audience: | SG1 (Concurrency) |
Prior discussions of both concurrent queue and distributed counter proposals raised the issue that we do not have a clear consensus about what memory model guarantees should be provided by concurrent data structure libraries. This is an attempt to frame that discussion. The ideal outcome would be a set of principles to be followed by later proposals.
This builds on an earlier email discussion with JF Bastien, Lawrence Crowl, Doug Lea, and Paul McKenney. Lawrence Crowl's paper P0495 is closely related.
R0 was briefly discussed at the 2016 Issaquah meeting, without definitive conclusions. It was and remains unclear that definitive conclusions are possible; a one-size-fits-all approach seems unlikely to work here.
R1 simplifies the queue/logging exmaple to two threads, and adds more discussion of lock-based implementations, an issue that caused confusion both at the San Diego meeting and in WG14 mailing list discussions. It also revises the policy proposal section to reflect recent work.
When WG21 first started discussing memory model issues, we compromised on a
"sequential consistency by default with control where needed" policy.
A programmer who is not an expert
in memory models can program to a model in which thread execution
was simply interleaved: At each time step one of the available threads performs
its next operation. This requires only that data races are avoided, and that
no operations on atomics explicitly specify a memory_order
.
Over the years, I believe we have intentionally relaxed this in only two ways:
set_new_handler()
, get_new_handler()
,
and similar functions are not sequentially consistent. This means that if someone
tries to implement Dekker's Algorithm by calling
set_new_handler(foo1); x = get_terminate_handler()
in one thread
and calling set_terminate_handler(foo2); y = get_new_handler()
in
another, and entering the critical section if x != foo1 or y != foo2 respectively,
in fact both threads may see the original values, and hence both enter the critical
section at the same time. The general feeling was that this doesn't matter, because
this code is ridiculous enough that we don't need to support it.
try_lock()
call is defined so that it can be
treated as non-deterministically failing without reason, to hide the fact that
lock()
and try_lock()
are not sequentially consistent,
and it would be expensive and typically useless to change that.
We have not yet really had to address the issue for higher-level libraries.
As far as I can tell, interfaces for existing concurrent data structure libraries are often unclear what they promise. Academic papers often consider only operations on a single data structure, and ignore the effect of those data structure operations on other objects. (In large part because they often assume sequential consistency, in which case the issue does not arise.)
In practice, at least some ordering properties are clearly crucial: If I initialize object in Thread 1, and pass it through a concurrent queue to Thread 2, those initializing stores in Thread 1 had better be visible to Thread 2. That means queue insertion and removal must at least establish a "synchronizes with" relationship between the insertion and removal of the corresponding item.
The specification of java.util.concurrent components is not entirely clear, but based on a conversation with Doug Lea, the intent is to provide just these semantics: An operation that visibly modifies a concurrent data structure synchronizes with an operation that observes the result of this modification. This basically corresponds to acquire-release semantics.
Although this has worked out reasonably well in practice, it is prone to
some programmer surprises that do not fall into either of the exception
categories from the previous section. Consider the following, where both
q
and log
are concurrent queues:
Thread 1 Thread 2 q.push(1);
log.push("pushed 1");
log.push("pushed 2");
q.push(2);
With only this kind of acquire/release ordering, there is nothing to prevent the log from containing
pushed 1 pushed 2
at completion of both threads while q
contains 2 followed by 1.
Thus the log indicates the opposite of the enqueuing order that actually occurred.
There is nothing to force the orders of the elements in the two queues to be inconsistent. Neither thread observes an update from the other thread. Hence there are no synchronizes-with relationships among the two threads, and thus no ordering is guaranteed. This is clearly not beginner-friendly, and pretty clearly does not qualify under either of the existing relaxations of the original compromise.
Also note that this is largely distinct from the occasionally proposed relaxations
of e.g. FIFO ordering requirements for a single queue.
Here both q
and log
individually obey full FIFO ordering requirements. It's just that the
combined behavior cannot be explained in terms of a simple thread interleaving.
It is important to keep in mind that if a data structure is implemented correctly
using locks, we implicitly guarantee sequential consistency "for free".
The fact that lock()
/unlock()
themselves
provide only acquire/release ordering does not change this; that weaker
ordering only becomes visible if locks are combined with racing accesses
to weakly-ordered atomics, or if the implementation relies on the absence
of spurious try_lock()
failures, something we don't allow
for standard mutexes.
Very informally, we can see that this has to be the case as follows:
By protecting each access of a variable x
with the same lock,
we ensure that the coherence order associated with x
, i.e.
the order in which those accesses appear to take place, becomes part
of the happens-before order; each access synchronizes with the next one,
since the lock release associated with the first one synchronizes
with the lock acquisition of the second access. Thus all of these orders
must be consistent with the remainder of the happens-before relation,
as well as the sequential-consistency ordering.
This argument was made more thoroughly in N2392, and more carefully with a more complete picture of the memory model in Mark Batty's thesis. We rely on it heavily when we implement non-lock-free atomics with locks.
I do not believe we currently have a good understanding of the implementation cost of stronger memory ordering semantics.
As we argued in the last section, any otherwise correct implementation that internally uses only locks and sequentially consistent atomics will itself be sequentially consistent. For more complex data structures, and if lock-freedom is not semantically required, lock-based implementations are often very competitive, since implementations often involve fewer memory fences than lock-free alternatives. This is especially true on weakly-ordered architectures like ARM.
Conversely, it is often very difficult to implement an API that requires sequential consistency (i.e. data structure operations participate in the total order S of sequentially consistent operations from 29.3p3[atomics.order]) using non-sequentially consistent atomics. (This issue is studied in some recent academic papers. A good starting point may be Batty, Dodds, and Gotsman. "Library Abstraction for C/C++ Concurrency", POPL 2013)
It seems to me that in cases in which we expect implementations to use locks, there is no reason to complicate the programming model by providing anything other than sequential consistency.
At the other extreme, for some very low-level expert-only facilities, which are expected to be used in very specific contexts this does not seem viable. Hazard pointers are a prime example. We have started specifying some of these with very specific and weak memory ordering constraints, which the user must be aware of. The goal here should be to make it clear to non-expert users that these facilities don't follow our normal conventions.
In other cases, I propose that we adhere to existing policy and ensure that any visible sequential consistency violations are either
memory_order
arguments,
This raises the question of how explicitly weaker ordering should be flagged. There are two obvious options:
memory_order
argument to member functions.
memory_order
argument.
In the latter case, we might use memory_order_relaxed
to indicate
that the library guarantees no synchronizes-with relationships,
memory_order_acq_rel
if it guarantees that when B observes
the effects of A, then A synchronizes with B, and
memory_order_seq_cst
to indicate that interleaving semantics are
preserved.
memory_order_acquire
and memory_order_release
would
not be useful in this context. (Potential memory_order_consume
support is deferred to a future discussion.)
Clearly the former is better for a low-level library like <atomic>
.
But we also have some evidence that memory ordering for different operations is
not always cleanly separable for higher-level operations. For example,
when implementing locks, normally
lock
and unlock
operations
preserve sequential consistency even if implemented
as acquire-release operations. But the addition of an always-accurate
try_lock
changes that. (See Boehm, "Reordering Constraints for
Pthread-Style Locks", PPoPP 2007.)
In Posix, the addition of sem_getvalue()
similarly potentially wreaks havoc with the implementation of the other semaphore operations.
I propose that we allow the second model for higher-level data structures like queues, and use the Technical Specification model to experiment with the trade-offs for particular library components.