Document number
|
ISO/IEC/JTC1/SC22/WG21/P1689R5 |
Date
|
2022-06-03 |
Reply-to
|
Ben Boeckel, Brad King, ben.boeckel@kitware.com, brad.king@kitware.com |
Audience
|
EWG (Evolution), SG15 (Tooling) |
1. Abstract
When building C++ source code, build tools need to discover dependencies of source files based on their contents. This occurs during the build so that file contents can change without build tools having to reinitialize and so the dependencies of source file generated during the build are correct. With the advent of modules in [P1103R3], there are now ordering requirements among compilation rules. These also need to be discovered during the build. This paper specifies a format for communicating this information to build tools.
2. Changes
2.1. R5 (pending)
Changed:
-
Added another example which imports the same header in various ways.
-
Add an is-interface key to indicate whether a provided module is visible or not.
2.2. R4 (June 2021 mailing)
Changed:
-
Removed work-directory from the list of required keys. It is not strictly necessary because the build system should be controlling working directories in a way it understands anyways.
-
Removed inputs, outputs, depends from rules. These were intended to replace depfiles (i.e., -M flags in gcc), but for module dependencies, implementation experience showed that parsing this information was extraneous work for tools that just needed the module dependency information. Future proposals can tackle this problem and, in order to keep the information outside of this file, may be referenced by a new key to be added in a future version (ideally in a backwards-compatible way).
-
future-compile is now folded into its parent object as it is the only one left.
-
The primary-output key is added to rules in order to know which rule it is associated with. Without it, there was an ambiguity of which outputs item was the primary output. This is analogous to the -MT flag in gcc to control the output name of the make snippet in the depfile.
-
Introduce unique-on-source-path in order to disambiguate header units for C++.
-
Required module descriptions now contain a lookup-method property which describes how the module was requested by the source. It defaults to by-name.
-
Specify defaults for provides and requires as empty arrays.
-
Improve examples.
2.3. R3 (Dec 2020 mailing)
Changed:
-
work-directory is now represented per-rule rather than as a top-level entry.
-
arbitrary binary data format storage has been removed. This was deemed as too complicated for the benefits gained at this time. If experience shows that the generalizations are needed, the binary representation can be revisited in the future.
-
the example filenames are now consistent with each other.
2.4. R2 (pre-Prague)
Added:
-
more background information (motivation and assumptions)
-
validity of source entries depends on uniqueness in the outputs, not the inputs.
-
input is now an array, inputs. This is to support representation of unity builds where multiple input sources are compiled at once into a single set of outputs.
-
sources is renamed to rules. There is not necessarily a 1-to-1 correlation with source files with compilation rules.
-
full example output for a C++ source
-
uniformly use "property" instead of "key" for JSON fields.
2.5. R1 (post-Cologne)
The following changes have been made in response to feedback in SG15:
-
rename keys to be more "noun-like" or for clarity including:
-
readable → readable-name
-
logical → logical-name
-
filepath → compiled-module-path
-
remove future-link (no known use case)
-
remove %-encoding for filepaths
-
remove top-level extensions key (still possible, just use _ keys)
-
require vendor prefixes for extensions
-
add an optional source-path key to depinfo objects
The following changes have been made in response to feedback in SG16:
-
change the name of the "data" key to "code-units"
-
mention normalization for JSON encoders and decoders
2.6. R0 (Initial)
Description of the format and its semantics.
3. Introduction
This paper describes a format designed primarily to communicate dependencies of source files during the building of C++ source code. While other uses may exist, the primary goal is correct compilation of C++ sources. The tool which generates this format is referred to as a "dependency scanning tool" in this paper.
The contents of this format includes:
-
the resources that will be required to exist when the scanned translation unit is compiled; and
-
the resources that will be provided when the scanned translation unit is compiled.
This information is sufficient to allow a build tool to order compilation rules to get a valid build in the presence of C++ modules.
4. Motivation
Before C++ modules, the only kinds of dependencies on files that a build system would care about could be determined during the execution of that rule. This is because each compilation was independent of other compilation rules. However, with modules, compilation rules can now depend on each other and they must be executed in order. Build tools need to be able to extract this information from source files before compiling them due to this new ordering requirement.
Incidentally, this is exactly analogous to the problem that Fortran build systems has with Fortran modules. To that end, this format is explicitly not specific to C++ and is intended for use within the Fortran ecosystem in the future. Terminology specific to C++ is avoided in this format to avoid any indications that it is C++-specific.
4.1. Why Makefile snippets don’t work
Historically, dependency information of a build rule has been handled by Makefile snippets. An example of this is:
output: input_a input_b input_c
This states that the artifact of the build rule is output and files input_a, input_b, and input_c were read during its creation. This allows the build system to know that if any of the listed input_* files changes, the rule for output needs to be brought up-to-date as well.
This works decently well for the kinds of dependencies that have occurred in C++ to date, namely header includes. This is because these dependencies can be discovered while executing the rule associated with output.
The issue that arises with the Makefile design is that modules are a new kind of dependency that cannot be represented in declarative Makefile syntax. For example, GCC outputs variable modifications (CXX_MODULES+=…) into these snippets which is commonly not supported by the consuming tools. In addition, because these dependencies must be discovered before the compilation rule is executed, there would need to be one rule that writes dependency information for another.
As an example of the restrictions placed on these Makefile snippets, the ninja [ninja] build tool requires that output be the same for the rule which wrote out the dependency snippet and that no other outputs are mentioned. No other Makefile syntax is supported (variables, adding rules, special variables, macro expansions, etc.). This is because ninja is reading these for just the dependency information.
5. Assumptions
This format assumes the following things about the environment in which it is used: uniformity of the environment between creation and usage; only used within one build of a project; it does not apply to different configurations of a build (since dependencies may vary with the target platform or build settings such as whether it is debug or not).
It is generally assumed that the environment in which a file of this format is created is the same as the environments in which it will be read and ultimately used during the actual compilation. However, build systems may have different strategies for executing rules and when this is the case, it is assumed that the build system itself knows how to translate between the environments it sets up for each rule. For example, a build system which distributes the builds across multiple machines (whether over a network or using containerization) should know how to translate between the environment set up for one execution and another execution.
Environments can have many knobs which change fundamental behaviors of the system. A non-exhaustive list includes:
-
mount layout (particularly of the input and output absolute paths)
-
encoding (active code page, locale)
-
effective permissions (process user and group, security modules, anti-virus)
The first two can be translated between different rules in a straightforward way. For example, if one rule is executed in a /chroot/exec1 prefix while another is under /chroot/exec2, it is assumed that the build system constructed those environments and knows that paths underneath those prefixes should be rerooted for another execution rule to get its paths correct. Encoding differences can be converted between using either system APIs or libraries which handle encodings. If there are permission differences between the scanner and the compiler, it is hard to imagine how a build tool would be able to translate the file effectively.
Given that there are various things that can interfere with interpretation of the files, it is recommended that the producers will provide mechanisms to add extra context in order for build systems to be able to link up various bits together. For example, work-directory may be obtained via a call such getcwd(), but if the build tool knows that is not going to be correct (e.g., due to chroot mechanisms), tools should provide ways of specifying what this path is.
Also note that, due to the way environments can be set up, it is assumed that .. is interpreted as the operating system does. Namely, symlinks may alter behavior from what is expected based solely on the manipulation of the path as a string.
6. Format
The format uses JSON [ECMA-404] as a base for encoding its information. This is suitable because it is structured (versus a plain-text format), parsers for JSON are readily available (versus candidates with a custom structural format), and the format is simple to implement (versus candidates such as YAML or TOML) which will allow for easy adoption.
JSON specifies that documents are Unicode. However, due to the way filepaths are represented in this format, it is further constrained to be a valid UTF-8 sequence.
6.1. Schema
For the information provided by the format, the following JSON Schema [JSON-Schema] may be used.
JSON Schema for the format
{
"$schema": "",
"$id": "http://example.com/root.json",
"type": "object",
"title": "SG15 TR depformat",
"definitions": {
"datablock": {
"$id": "#datablock",
"type": "object",
"description": "A filepath",
"minLength": 1
},
"depinfo": {
"$id": "#depinfo",
"type": "object",
"description": "Dependency information for a compilation rule",
"properties": {
"work-directory": {
"$ref": "#/definitions/datablock"
},
"primary-output": {
"$id": "#primary-output",
"$ref": "#/definitions/datablock"
"description": "The primary output for the compilation"
},
"outputs": {
"$id": "#outputs",
"type": "array",
"description": "Other files output by a compiling this source using the same flags",
"uniqueItems": true,
"items": {
"$ref": "#/definitions/datablock"
}
},
"provides": {
"$id": "#provides",
"type": "array",
"description": "Modules provided by a future compile rule for this source using the same flags",
"uniqueItems": true,
"default": [],
"items": {
"$ref": "#/definitions/provided-module-desc"
}
},
"requires": {
"$id": "#requires",
"type": "array",
"description": "Modules required by a future compile rule for this source using the same flags",
"uniqueItems": true,
"default": [],
"items": {
"$ref": "#/definitions/requires-module-desc"
}
}
}
},
"provided-module-desc": {
"$id": "#module-desc",
"type": "object",
"required": [
"logical-name"
],
"properties": {
"source-path": {
"$ref": "#/definitions/datablock"
},
"compiled-module-path": {
"$ref": "#/definitions/datablock"
},
"unique-on-source-path": {
"type": "boolean",
"description": "Whether the module name is unique on `logical-name` or `source-path`",
"default": false
},
"logical-name": {
"$ref": "#/definitions/datablock"
},
"is-interface": {
"type": "boolean",
"default": true
}
}
"required-module-desc": {
"$id": "#module-desc",
"type": "object",
"required": [
"logical-name"
],
"properties": {
"source-path": {
"$ref": "#/definitions/datablock"
},
"compiled-module-path": {
"$ref": "#/definitions/datablock"
},
"unique-on-source-path": {
"type": "boolean",
"description": "Whether the module name is unique on `logical-name` or `source-path`",
"default": false
},
"logical-name": {
"$ref": "#/definitions/datablock"
},
"lookup-method": {
"type": "string",
"description": "The method by which the module was requested",
"default": "by-name",
"enum": [
"by-name",
"include-angle",
"include-quote"
]
}
}
}
},
"required": [
"version",
"rules"
],
"properties": {
"version": {
"$id": "#version",
"type": "integer",
"description": "The version of the output specification"
},
"revision": {
"$id": "#revision",
"type": "integer",
"description": "The revision of the output specification",
"default": 0
},
"rules": {
"$id": "#rules",
"type": "array",
"title": "rules",
"minItems": 1,
"items": {
"$ref": "#/definitions/depinfo"
}
}
}
}
6.2. Storing binary data
This format uses UTF-8 as a communication channel between a dependency scanning tool and a build tool, but filepath encodings are specific to the platform which means considerations for paths containing non-UTF-8 sequences must be made. However, the most common uses of paths and filenames are either valid UTF-8 sequences or may be unambiguously represented using UTF-8 (e.g., a platform using UTF-16 for its path APIs has a valid UTF-8 encoding), so requiring excessive obfuscation in all cases is unnecessary.
After discussion with stakeholders, complicating the format for corner cases of filepaths which do not have unambiguous UTF-8 representations is an unnecessary complication at the moment. Future versions of the format may have a way to unambiguously transmit filepaths that are not Unicode-unambiguous or not valid Unicode if the need arises..
There are some use cases (though rare) which cannot be handled without a way to represent arbitrary paths. These include (but are not limited to):
-
Windows paths with unpaired surrogate half codepoints (for which there is no valid UTF-8 representation).
-
Encodings historically used for East Asian languages including Big-5, SHIFT-JIS, and others. There are characters in these encodings which share a Unicode representation, so there is no lossless way to use UTF-8 strings as a transport for these paths.
These restrictions have been deemed to not be important enough to support at this time in the general format. Note that many build tools already have restrictions in characters due to implementation details. For example, Makefiles have trouble representing paths ending with a \\ character and CMake has issues with paths containing its list separator, the semicolon.
6.3. Filepaths
Filepaths may be either relative or absolute. Build tools generally already know the working directory because it chooses where to execute the tool in the first place. If other tools require this information, it should be indicated to the program writing the format which then shall write the provided directory to the format in the work-directory property.
6.4. Rule items
The rules array allows for the dependency information of multiple rules to be specified in a single file.
The only restriction on the contents of the collective set of rules objects is that the set of all primary-output and outputs of each object must be unique. This is because if they are not unique, there are outputs which have multiple rules that write to them, which is, in general, undefined behavior in build tools.
6.5. Module dependency information
Each rule represented in the rules array is a JSON object which has four optional properties, primary-output, outputs, provides, and requires. They are described as follows:
-
primary-output (optional): The primary output of the rule being scanned. The build system generally dictates this value since it has to know what each rule outputs in order to make a build graph. To support this, tools writing this format should provide a way to fill in this value and it shall be written to this property.
-
outputs (optional): An array of additional outputs created by the rule being scanned.
-
provides (optional; defaults to []): An array of module description objects which are provided by the rule being scanned.
-
requires (optional; defaults to []): An array of module description objects which are required in order to perform the rule being scanned.
Module descriptions for the provides and requires arrays include the following properties:
-
logical-name (required): The name of the module. This is the name to use to correlate between providing and requiring modules in order to determine the order compilation rules need to be performed.
-
compiled-module-path (optional): The path to the compiled module (if known).
-
source-path (optional if unique-on-source-path is false): The path to the source file for this module (if known).
-
unique-on-source-path (optional; defaults to false): Whether the module is unique based on its logical-name (if false) or source-path (if true).
Additionally, those in the requires array may also include a property indicating how the module was found:
-
lookup-method (optional; defaults to "by-name"): Must be one of by-name, include-angle, or include-quote.
Those in the provides array also include a property indicating whether the provided module contributes to an interface:
-
is-interface (optional; defaults to true): Whether the provided module contributes to the interface or not. What this means is language-dependent.
6.5.1. Language-specific notes
Fortran
Fortran only supports named modules, so it will generally never have use the include- lookup-method values. Additionally, the source-path will generally not be known either as Fortran compilers only support finding compiled modules. Fortran also supports providing multiple modules from a single source file which is the reason provides is an array rather than a single object.
C++
In C++20, source files may only provide a single module or module partition, so only one will be provided for each rule. Some compiler may choose to implement the :private module partition as a separate module for lookup purposes, and if so, it should be indicated as a separate provides entry.
A module (partition or not) which uses the export keyword would have its is-interface key set to true otherwise it would be false.
For header units, the logical name will likely be the full, normalized path to the header itself in order to correlate its usage no matter how it is included in the literal source. This is because a header imported via import "header.h"; or import <parent/header.h>; should both resolve to the same module. In such cases, unique-on-source-path should be set to true. This will allow the build system to know that the "header.h" and <parent/header.h> modules are both the same.
In some cases, it may be important to know whether the module was imported via angle brackets or quotes. For this case, the logical-name can drop the decoration and instead specify lookup-method to the appropriate indicator.
{ "primary-output": "path/to/output.o", "provides": [ { "compiled-module-path": "exported.bmi", "logical-name": "exported" } ], "requires": [ { "logical-name": "imported" } ] }
6.6. Extensions
Vendor extensions may be added to the format using properties prefixed with an underscore (_) followed by a vendor-specific string followed by another underscore. None of these may be used to store semantically relevant information required to execute a correct build. Consumers must be able to ignore all _-prefixed properties and not suffer any loss of essential functionality.
{ "primary-output": "path/to/output", "_VENDOR_extension": true }
7. Versioning
There are two properties with integer values in the top-level JSON object of the format: version and revision. The version property is required and if revision is not provided, it can be assumed to be 0. These indicate the version of the information available in the format itself and what features may be used. Tools creating this format should have a way to create older versions of the format to support consumers that do not support newer format versions.
The version integer is incremented when semantic information required for a correct build is different than the previous version. When the version is incremented, the revision integer is reset to 0.
The revision integer is incremented when the semantic information of the format is the same as the previous revision of the same version, but it may include additionally specified information or use an additionally specified format for the same information. For example, adding a modification_time or input_hash field may be helpful in some cases, but is not required to understand the dependency information. Such an addition would cause an increment of the revision value.
The version specified in this document is:
{ "version": 1, "revision": 0 }
8. Full example
Given the following three translation units in C++.
export module duplicate; export int m() { return 0; }
export module another; import duplicate; export int i() { return m(); }
import duplicate; import another; int lib() { return m() + i(); }
The scanning results of each TU can be represented by:
{ "version": 1, "revision": 0, "rules": [ { "primary-output": "duplicate.mpp.o", "provides": [ { "logical-name": "duplicate" } ] }, { "primary-output": "another.mpp.o", "provides": [ { "logical-name": "another" } ], "requires": [ { "logical-name": "duplicate" } ] }, { "primary-output": "use.mpp.o", "requires": [ { "logical-name": "duplicate" }, { "logical-name": "another" } ] } ] }
Note that the scanner, in this case, has been told the primary-output for each translation unit so that the build system can correlate which rule mapping corresponds to each source file. The scanner, in this case, also does not indicate where the module files might be generated, so it does not provide compiled-module-path properties and it is up to the build system to generate a suitable filename for each.
An example with a header unit involved is:
#define header_unit_macro
import <header.hpp>; #ifdef header_unit_macro #endif
The scanning results of these files can be represented by:
{ "version": 1, "revision": 0, "rules": [ { "primary-output": "use-header.mpp.o", "requires": [ { "logical-name": "<header.hpp>", "source-path": "/path/to/found/header.hpp", "unique-on-source-path": true, "lookup-method": "include-angle" } ] }, { "primary-output": "header.hpp.bmi", "provides": [ { "logical-name": "header.hpp", "source-path": "/path/to/found/header.hpp", "unique-on-source-path": true, } ] } ] }
Note that the logical-name does not match because the scanner of header.hpp does not know how it will be imported. This is the reason that source-path is used and unique-on-source-path is set to true. The build system, in this case, will need to use this to inform the compilation of use-header.mpp to use the generated file for the header scanning under the name it will be requested during the compilation (given as logical-name).
Another example which imports the same header multiple ways is:
import <header/dir/path.h>; import <dir/path.h>; // Same due to a `-I…/header` entry // Same header, different import. import "header/dir/path.h"; import "dir/path.h";
The scanning results of this file could be represented by:
{ "version": 1, "revision": 0, "rules": [ { "primary-output": "import-many-header.mpp.o", "requires": [ { "logical-name": "<header/dir/path.h>", "source-path": "/path/to/header/dir/path.h", "unique-on-source-path": true }, { "logical-name": "<dir/path.h>", "source-path": "/path/to/header/dir/path.h", "unique-on-source-path": true }, { "logical-name": "\"header/dir/path.h\"", "source-path": "/path/to/header/dir/path.h", "unique-on-source-path": true }, { "logical-name": "\"dir/path.h\"", "source-path": "/path/to/header/dir/path.h", "unique-on-source-path": true } ] } ] }
A build system should notice that only one header is actually being scanned here, but is consumed by multiple names. Whether the name that is being used to import is important or not is likely to change between implementations.
9. References
-
[ECMA-404] The JSON Data Interchange Syntax. http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-404.pdf.
-
[JSON-Schema] Austin Wright and Henry Andrews. JSON Schema: A Media Type for Describing JSON Documents. https://tools.ietf.org/html/draft-handrews-json-schema-01.
-
[ninja] Ninja, a small build system with a focus on speed. https://ninja-build.org/.
-
[P1103R3] Richard Smith. Merging Modules. http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2019/p1103r3.pdf.
-
[Unicode-12] Unicode Consortium. Unicode 12.0.0. https://www.unicode.org/versions/Unicode12.0.0/.