Doc.No: | N1873=05-0133 |
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Date: | 2005-08-26 |
Project: | Programming Language C++ |
Reply To: | Dietmar Kühl <dietmar_kuehl@yahoo.com> and David Abrahams <dave@boost-consulting.com> |
Abstract: | We propose a new formulation for the sequence traversal and element access capabilities currently captured in the standard iterator concepts. |
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This document is proposed as a basis for continuing work. None of the design choices implied in this work is final. Better ideas, as well as comments and critiques will be gratefully received. Also, there are other aspects of the algorithm's interfaces which may be changed when addressing the concepts they are built upon.
The C++03 iterator concepts couple access capabilities—such as whether or not a dereferenced iterator must produce an lvalue—to traversal capabilities such as whether the iterator can move backwards. Two of the problems caused by this coupling have been extensively detailed in earlier work [ASW04], namely:
However, the need for proxy references themselves could be seen as a design flaw in the iterator concepts: the syntax for writing into a dereferenced pointer complicates any writable iterator that cannot easily supply an in-memory instance of the type being written (consider an iterator over a disk-based container).
Achieving interoperability between a container's iterator and its const_iterator is a well-known trouble spot for implementors, and it was wrong in many early STL implementations. The need for separate iterator and const_iterator types, and redundant boilerplate begin/end/rbegin/rend overloads in containers is another consequence of the coupling described earlier.
Finally, there is the issue of converting constant iterators to mutable ones. Consider:
template <SomeContainer> class encapsulated { public: typedef typename SomeContainer::const_iterator iterator; iterator begin() const { return x.begin(); } iterator end() const { return x.end(); } void transmogrify(iterator start, iterator end); private: SomeContainer x; };
An encapsulated<list<int> > passes out only list<int>::const_iterator so that users don't make invariant-breaking changes. All mutation should happen within the transmogrify member function, where encapsulated<> can manage the changes. But encapsulated will have trouble implementing any mutations inside its transmogrify member function because the iterators supplied by the user—which ought to be nothing more than position indicators—actually regulate access.
We propose to solve these problems by dividing the responsibilities of iterators into two objects: cursors, which traverse a sequence of keys, and property maps, which associate those keys with values. An ordinary iterator range is be represented by a property map and two cursors. The following table shows how some iterator operations correspond to those on cursors and property maps:
Operation C++'98 approach new approach read val = *it val = pm(*c) write *it = val pm(*c, val) lvalue access X& a = *it X& a = pm(*c) preincrement ++it ++c random offset it + n c + n ...etc.
In the table above, it is an iterator, and pm and c are a corresponding property map and cursor. X is the iterator's map's value type and val is an object of type X.
Cursors are essentially input iterators, optionally refined with bidirectional or random access traversal. The cursor concept is never refined to allow mutability or lvalue access—those features are the sole domain of property maps—so access is fully decoupled from traversal in the concept framework.
The presence of a dereference operator on cursors might seem strange, since since the goal is to separate access from traversal. For instance, the values of a property map could be read as pm(c) instead of pm(*c). It turns out that the dereference operation is required in order to reasonably support traversal adapters. If you have a property map that accepts foo_cursor arguments, it may not be designed to accept a reverse_cursor<foo_cursor> directly. Like so many others, this problem is solved by adding a level of indirection: dereferencing a cursor yields an intermediate key, and the key type of a traversal adapter is the same as that of its underlying iterator.
Raw pointers and, indeed, all C++98 iterators have a natural place in this scheme. Combined with an identity property map, an iterator can act as a cursor:
// A property map whose keys and values are the same struct identity_property_map { // Readability template <class K> inline K& operator()(K& k) const { return k; } template <class K> inline K const& operator()(K const& k) const { return k; } // Writability template <class K, class V> inline void operator()(K& k, V const& v) const { return k = v; } // This one is needed to support proxies template <class K, class V> inline void operator()(K const& k, V const& v) const { return k = v; } };
C++98 algorithms can be extended to accept optional property maps, with instances of identity_property_map as the default.
To access the key type of a cursor (the type returned when it is dereferenced), we can use the key_type metafunction:
typename key_type<Cursor>::type key = *c;
An obvious[1] default implementation for key_type is:
template <class Cursor> struct key_type { typedef typename std::iterator_traits<Cursor>::value_type type; };
Property maps don't necessarily have a “value type.” Indeed, the identity_property_map shown above can read and write arbitrary types. To discover the type accessed by a given key type K through a property map of type PropertyMap, we can write:
result_of<PropertyMap(K)>::type
In other words, due to its use of the function call interface, we don't need to introduce a new trait metafunction to describe the result of accessing a property map.
[1] | It isn't clear yet whether it would be more useful to know when the key type is a reference. In that case, template <class Cursor> struct key_type { typedef typename std::iterator_traits<Cursor>::reference type; }; might be a more appropriate implementation. |
[ASW04] | David Abrahams, Jeremy Siek, Thomas Witt, New Iterator Concepts, 2004. http://www.boost.org/libs/iterator/doc/new-iter-concepts.html |