1. Changelog
- 
     R8 (pre-Varna 2023): - 
       dcl.attr.trivreloc: Removed "If a type T trivially_relocatable T 
- 
       meta.unary.prop: Adjusted the precondition of is_trivially_relocatable_v is_trivially_copyable_v is_relocatable_v is_nothrow_relocatable_v concept relocatable 
- 
       Marked std :: relocate [[ nodiscard ]] remove_cv_t < T > 
- 
       Resolved the Appendix E question about potentially overlapping subobjects; we have implementation experience now that proves this is not a problem. Expanded discussion of pmr 
- 
       Replaced §3 "Design goals" with a shorter summary. 
 
- 
       
- 
     R7 (post-Issaquah 2023): - 
       [P2786R0] debuted at Issaquah; it raised several open questions (see Appendix E: Open questions). The authors of P1144 and P2786 plan a joint paper to resolve some of these design issues. 
- 
       Added std :: uninitialized_relocate_backward vector :: insert 
- 
       Removed "move-constructible, destructible" from the requirements in basic.types.general. Now trivially relocatable types, like trivially copyable types, can be non-relocatable. 
- 
       Added table §2.1 directly comparing this proposal to Folly, BSL, and Qt. 
- 
       Added straw poll results from Issaquah; removed much background and discussion (leaving only notes for the interested reader to consult [P1144R6]). 
- 
       Removed mentions of EASTL. 
- 
       Added Appendix E. 
 
- 
       
- 
     R6: - 
       Added T std :: relocate ( T * source ) 
- 
       Changed the exception guarantee of uninitialized_relocate uninitialized_relocate_n 
- 
       Removed std :: ranges :: relocate_at std :: relocate_at 
 
- 
       
- 
     R5 (post-Prague 2020): - 
       Polymorphic types (those with any vptr at all) inhibit "natural" trivial relocatability. David Stone gave the motivating example. See Polymorphic downcast effectively relies on offset-into-self. 
- 
       Updated concept relocatable vector :: insert 
 
- 
       
- 
     R3 (post-Kona 2019): - 
       User-provided copy constructors and copy/move assignment operators inhibit "natural" trivial relocatability. This permits optimizing vector :: insert vector :: erase 
- 
       Adopted [[ trivially_relocatable ( bool )]] 
- 
       Added std :: relocate_at ( source , dest ) 
- 
       Removed the core-language blanket wording that permitted "the implementation" to eliminate moves and destroys of trivially relocatable types. Instead, the existence of std :: relocate_at std :: relocate_at return 
 
- 
       
2. Introduction and motivation
Given an object type 
Any type which is both move-constructible and destructible is relocatable.
A type is nothrow relocatable if its relocation operation is noexcept, and a type
is trivially relocatable if its relocation operation is trivial (which,
just like trivial move-construction and trivial copy-construction, means
"tantamount to 
In practice, almost all relocatable types are trivially relocatable: 
P1144 allows the library programmer to warrant to the compiler that a resource-management type is trivially relocatable. Explicit warrants are rarely needed because the compiler can infer trivial relocatability for Rule-of-Zero types. See § 4.5 Trivially relocatable type [basic.types.general].
The most important thing about P1144 relocation is that it is backward compatible and does not break either API or ABI. My intention is simply to legalize the well-understood tricks that many industry codebases ([BSL], [Folly], [Deque]) are already doing in practice. P1144 is not intended to change the behavior of any existing source code (except to speed it up), nor does it require major work from standard library vendors.
2.1. Optimizations enabled by trivial relocatability
The following optimizations are possible according to P1144R8’s notion of trivial relocatability. Here’s who does these optimizations in practice:
| vector realloc | type erasure | fixed-cap move | vector  | vector  |  |  | |
| Arthur’s libc++  |  | no | N/A | (Godbolt) | (Godbolt) | yes, uses (Godbolt) | (Godbolt) | 
| [BSL]  |  | no | ? |  |  | , unused by | no | 
| [Folly]  |  | no | proposed for  |  |  | N/A | N/A | 
| [Qt]  |  |  |  |  |  |  | N/A | 
2.1.1. Contiguous reallocation
Trivial relocation can be used anywhere we do the moral equivalent of 
[Bench] (presented at C++Now 2018) shows a 3x speedup on 
2.1.2. Moving in-place/SBO type-erased types like any function 
   Trivial relocation can be used to de-duplicate the code generated by type-erasing wrappers
like 
2.1.3. Moving fixed-capacity containers like static_vector small_vector 
   The move-constructor of 
For a detailed analysis of this case, see [FixedCapacityVector].
2.1.4. Contiguous insert and erase
Trivial relocation can be used anywhere we shift a contiguous range left or right,
such as in 
But § 5.2 Confusing interactions with std::pmr determines whether this optimization will be possible for certain types.
2.1.5. Swap
Given a reliable way of detecting trivial relocatability,
we can optimize any routine that uses the moral equivalent of 
Optimizing 
But § 5.2 Confusing interactions with std::pmr determines whether this optimization will be possible for certain types.
2.2. Assertions, not assumptions
Some data structures might reasonably assert the trivial relocatability of their elements, just as they sometimes assert the stronger property of trivial copyability today. This might help them guarantee reasonable performance, or guarantee exception-safety.
2.3. Eliminate manual warrants, improve safety
Many real-world codebases contain templates which require
trivial relocatability of their template parameters, but cannot today verify trivial relocatability. For example, [Folly] requires the programmer to warrant the trivial
relocatability of any type stored in a 
class Widget { std :: vector < int > lst_ ; }; folly :: fbvector < Widget > vec ; // FAILS AT COMPILE TIME for lack of warrant 
This merely encourages the programmer to add the warrant and continue. An incorrect warrant will be discovered only at runtime, via undefined behavior. See Allocated memory contains pointer to self, [FollyIssue889], and (most importantly) @27:26–31:47 in my C++Now 2019 talk.
class Gadget { std :: list < int > lst_ ; }; // sigh, add the warrant on autopilot template <> struct folly :: IsRelocatable < Gadget > : std :: true_type {}; folly :: fbvector < Gadget > vec ; // CRASHES AT RUNTIME due to fraudulent warrant 
If this proposal is adopted, then Folly can start using 
class Widget { std :: vector < int > lst_ ; }; static_assert ( std :: is_trivially_relocatable_v < Widget > ); // correctly SUCCEEDS class Gadget { std :: list < int > lst_ ; }; static_assert ( std :: is_trivially_relocatable_v < Gadget > ); // correctly ERRORS 
The improvement in user experience and safety in real-world codebases ([Folly], [BSL], [Qt], etc.) is the most important benefit to be gained by this proposal.
3. Design goals
For the former, longer, contents of this section, see P1144R7 §3.
Briefly: We want to support all five of the following use-cases (Godbolt).
static_assert ( std :: is_trivially_relocatable_v < std :: unique_ptr < int >> ); // #1 struct RuleOfZero { std :: unique_ptr < int > p_ ; }; static_assert ( std :: is_trivially_relocatable_v < RuleOfZero > ); // #2 struct [[ trivially_relocatable ]] RuleOf3 { RuleOf3 ( RuleOf3 && ); RuleOf3 & operator = ( RuleOf3 && ); ~ RuleOf3 (); }; static_assert ( std :: is_trivially_relocatable_v < RuleOf3 > ); // #3 struct [[ trivially_relocatable ]] Wrap0 { boost :: movelib :: unique_ptr < int > p_ ; static_assert ( ! std :: is_trivially_relocatable_v < decltype ( p_ ) > ); // it’s not annotated, but we know it’s actually trivial }; static_assert ( std :: is_trivially_relocatable_v < Wrap0 > ); // #4 struct [[ trivially_relocatable ]] Wrap3 { Wrap3 ( Wrap3 && ); Wrap3 & operator = ( Wrap3 && ); ~ Wrap3 (); int i_ ; boost :: interprocess :: offset_ptr < int > p_ = & i_ ; static_assert ( ! std :: is_trivially_relocatable_v < decltype ( p_ ) > ); // it’s not trivial, but we preserve our invariant correctly }; static_assert ( std :: is_trivially_relocatable_v < Wrap3 > ); // #5 
4. Proposed wording for C++2b
The wording in this section is relative to the current working draft ([N4944]).
Note: There is no difficulty in changing the attribute syntax to a contextual-keyword syntax; the only downsides are aesthetic. We can defer that decision to the last minute, according to CWG’s feedback on the final wording.
4.1. Nothrow bidirectional iterator [algorithms.requirements]
Modify [algorithms.requirements] as follows:
If an algorithm’s template parameter is named
,ForwardIterator ,ForwardIterator1 , orForwardIterator2 , the template argument shall meet the Cpp17ForwardIterator requirements ([forward.iterators]) if it is required to be a mutable iterator, or modelNoThrowForwardIterator ([iterator.concept.forward]) otherwise.forward_iterator 
If an algorithm’s template parameter is named
, the template argument is also required to have the property that no exceptions are thrown from increment, assignment, or comparison of, or indirection through, valid iterators.NoThrowForwardIterator 
If an algorithm’s template parameter is named
,BidirectionalIterator ,BidirectionalIterator1 or, orBidirectionalIterator2 , the template argument shall meet the Cpp17BidirectionalIterator requirements ([bidirectional.iterators]) if it is required to be a mutable iterator, or modelNoThrowBidirectionalIterator ([iterator.concept.bidir]) otherwise.bidirectional_iterator - If an algorithm’s template parameter is named
, the template argument is also required to have the property that no exceptions are thrown from increment, decrement, assignment, or comparison of, or indirection through, valid iterators.NoThrowBidirectionalIterator 
4.2. Relocation operation [defns.relocation]
Add a new section in [intro.defs]:
- relocation operation
the homogeneous binary operation performed by
, consisting of a move construction immediately followed by a destruction of the source objectstd :: relocate_at 
4.3. relocate_at relocate 
   Add a new section after [specialized.destroy]:
template < class T > T * relocate_at ( T * source , T * dest ); Mandates:
is a complete non-array object type.T Effects: Equivalent to:
struct guard { T * t ; ~ guard () { destroy_at ( t ); } } g ( source ); return :: new ( voidify ( * dest )) T ( std :: move ( * source )); except that if
is trivially relocatable [basic.types], side effects associated with the relocation of the value ofT might not happen.* source template < class T > [[ nodiscard ]] remove_cv_t < T > relocate ( T * source ); Mandates:
is a complete non-array object type.T Effects: Equivalent to:
remove_cv_t < T > t = std :: move ( source ); destroy_at ( source ); return t ; except that if
is trivially relocatable [basic.types], side effects associated with the relocation of the object’s value might not happen.T 
Note: These functions have both been implemented in my libc++ fork; for 
4.4. uninitialized_relocate uninitialized_relocate_n uninitialized_relocate_backward 
   Add a new section after [uninitialized.move]:
template < class InputIterator , class NoThrowForwardIterator > NoThrowForwardIterator uninitialized_relocate ( InputIterator first , InputIterator last , NoThrowForwardIterator result ); Effects: Equivalent to:
try { for (; first != last ; ++ result , ( void ) ++ first ) { :: new ( voidify ( * result )) typename iterator_traits < NoThrowForwardIterator >:: value_type ( std :: move ( * first )); destroy_at ( addressof ( * first )); } return result ; } catch (...) { destroy ( ++ first , last ); throw ; } except that if the iterators' common value type is trivially relocatable, side effects associated with the relocation of the object’s value might not happen.
Remarks: If an exception is thrown, all objects in both the source and destination ranges are destroyed.
template < class InputIterator , class Size , class NoThrowForwardIterator > pair < InputIterator , NoThrowForwardIterator > uninitialized_relocate_n ( InputIterator first , Size n , NoThrowForwardIterator result ); Effects: Equivalent to:
try { for (; n > 0 ; ++ result , ( void ) ++ first , -- n ) { :: new ( voidify ( * result )) typename iterator_traits < NoThrowForwardIterator >:: value_type ( std :: move ( * first )); destroy_at ( addressof ( * first )); } return { first , result }; } catch (...) { destroy_n ( ++ first , -- n ); throw ; } except that if the iterators' common value type is trivially relocatable, side effects associated with the relocation of the object’s value might not happen.
Remarks: If an exception is thrown, all objects in both the source and destination ranges are destroyed.
template < class BidirectionalIterator , class NoThrowBidirectionalIterator > NoThrowBidirectionalIterator uninitialized_relocate_backward ( BidirectionalIterator first , BidirectionalIterator last , NoThrowBidirectionalIterator result ); Effects: Equivalent to:
try { for (; last != first ; ) { -- last ; -- result ; :: new ( voidify ( * result )) typename iterator_traits < NoThrowBidirectionalIterator >:: value_type ( std :: move ( * last )); destroy_at ( addressof ( * last )); } return result ; } catch (...) { destroy ( first , ++ last ); throw ; } except that if the iterators' common value type is trivially relocatable, side effects associated with the relocation of the object’s value might not happen.
Remarks: If an exception is thrown, all objects in both the source and destination ranges are destroyed.
Note: The Remarks allude to blanket wording in [specialized.algorithms.general]/2.
4.5. Trivially relocatable type [basic.types.general]
Add a new section in [basic.types.general]:
An object typeis a trivially relocatable type if it is:T 
a trivially copyable type, or
an array of trivially relocatable type, or
a (possibly cv-qualified) class type declared with a
attribute with valuetrivially_relocatable true[dcl.attr.trivreloc], or
a (possibly cv-qualified) class type which:
has no user-provided move constructors or move assignment operators,
has no user-provided copy constructors or copy assignment operators,
has no user-provided destructors,
has no virtual member functions,
has no virtual base classes,
all of whose members are either of reference type or of trivially relocatable type, and
all of whose base classes are of trivially relocatable type.
[Note: For a trivially relocatable type, the relocation operation (as performed by, for example,
orstd :: swap_ranges ) is tantamount to a simple copy of the underlying bytes. —end note]std :: vector :: reserve [Note: It is intended that most standard library types be trivially relocatable types. —end note]
Note: Polymorphic types are disallowed from "natural" trivial relocatability. See Appendix C, example 5. Volatile members are not disallowed. See [Subobjects].
4.6. [[ trivially_relocatable ]] 
   Add a new section after [dcl.attr.nouniqueaddr]:
The attribute-tokenspecifies that a class type’s relocation operation has no visible side-effects other than a copy of the underlying bytes, as if by the library functiontrivially_relocatable . It may be applied to the definition of a class. It shall appear at most once in each attribute-list. An attribute-argument-clause may be present and, if present, shall have the formstd :: memcpy The constant-expression shall be an integral constant expression of type( constant - expression ) . If no attribute-argument-clause is present, it has the same effect as an attribute-argument-clause ofbool .( true) If any definition of a class type has a
attribute with value V, then each definition of the same class type shall have atrivially_relocatable attribute with value V. No diagnostic is required if definitions in different translation units have mismatchedtrivially_relocatable attributes.trivially_relocatable If a class type is declared with the
attribute, and the program relies on observable side-effects of its relocation other than a copy of the underlying bytes, the behavior is undefined.trivially_relocatable 
4.7. Type trait is_trivially_relocatable 
   Add a new entry to Table 47 in [meta.unary.prop]:
Template Condition Preconditions template < class T > struct is_trivially_relocatable ; is a trivially relocatable type.T shall be a complete type or cvremove_all_extents_t < T > .void 
4.8. relocatable 
   Add a new section after [concept.copyconstructible]:
template < class T > concept relocatable = move_constructible < T > ; If
is an object type, then letT be an rvalue of typerv ,T an lvalue of typelv equal toT , andrv a distinct object of typeu2 equal toT .rv modelsT only ifrelocatable 
After the definition
,T u = rv ; is equal tou .u2 
is equal toT ( rv ) .u2 
If the expression
is well-formed, then the expression has the same semantics asu2 = rv u2 . ~ T (); :: new (( void * ) std :: addressof ( u2 )) T ( rv ); 
If the definition
is well-formed, then after the definitionT u = lv ; is equal tou .u2 
If the expression
is well-formed, then the expression’s result is equal toT ( lv ) .u2 
If the expression
is well-formed, then the expression has the same semantics asu2 = lv u2 . ~ T (); :: new (( void * ) std :: addressof ( u2 )) T ( lv ); 
Note: We intend that a type may be relocatable
regardless of whether it is copy-constructible; but, if it is copy-constructible then copy-and-destroy
must have the same semantics as move-and-destroy. We intend that a type may be relocatable regardless of
whether it is assignable; but, if it is assignable then assignment must have the same semantics as
destroy-and-copy or destroy-and-move.
The semantic requirements on assignment help us optimize 
5. Rationale and alternatives
5.1. Attribute [[ maybe_trivially_relocatable ]] 
   My Clang implementation, currently available on Godbolt, supports both 
In Issaquah (February 2023), [P2786R0] suggested a very similar design to 
For discussion of 
- 
     [[ maybe_trivially_relocatable ]] 
- 
     "Should the compiler sometimes reject a [[ trivially_relocatable ]] 
5.2. Confusing interactions with std :: pmr 
   Note: This section was added in P1144R5, revised in P1144R7, and again in P1144R8.
Here I assume libc++, where 
P1144 proposes a "trivial relocatability" very similar to "trivial copyability": if the user provides any special member, we assume that the user wants control over this type’s value semantics, and we won’t implicitly infer triviality. This includes the assignment operator.
struct A { A ( A && ) = default ; A & operator = ( A && ); ~ A () = default ; }; static_assert ( ! std :: is_trivially_relocatable_v < A > ); // P2786 would say the opposite here 
P1144 treats move as an optimization of copy; thus we assume that it always ought to be
safe to replace "copy and destroy" with "move and destroy" (and thus with "relocate").
This is informed by Arthur’s experience standardizing "implicit move" in P1155 (C++20) and P2266 (C++23).
"Implicit move" affects 
struct ByValueSink { ByValueSink ( std :: pmr :: vector < int > v ) : v_ ( std :: move ( v )) {} std :: pmr :: vector < int > v_ ; }; ByValueSink f ( std :: pmr :: memory_resource * mr ) { auto v = std :: pmr :: vector < int > ( mr ); return v ; // C++17, Clang 12-: Copies (changes allocator) // C++20, GCC, Clang 13+: Moves (preserves allocator) } 
We didn’t care about this when fiddling with implicit move; P1144 implicitly believes we shouldn’t care about it now. (This position might be debatable, but it’s definitely part of the worldview that led to P1144’s specific proposed semantics, so it’s good to have this background in mind.)
P1144 wants to be able to optimize not just vector reserve, but also vector insert and erase
(see table §2.1). Today, vector insert and erase use move-assignment, not relocation.
(In fact, [vector.modifiers]/5 specifies
the exact number of times "the assignment operator of 
Some types invariably model 
std :: vector < Derived > dv = { ~~~ }; dv . erase ( dv . begin ()); // Every object in the vector certainly has the same dynamic type. std :: pmr :: vector < std :: pmr :: string > pv = { ~~~ }; pv . erase ( pv . begin ()); // Every string in the vector certainly has the same allocator. Derived da [ 5 ] = { ~~~ }; std :: rotate ( da , da + 2 , da + 5 ); // Every object in the contiguous range certainly has the same dynamic type. std :: pmr :: string pa [ 5 ] = { ~~~ }; std :: rotate ( pa , pa + 2 , pa + 5 ); // Objects in the contiguous range might have different allocators? 
P1144 aims to permit efficient insertion and erasure in 
std :: vector < std :: string > vs ( 501 ); vs . erase ( vs . begin ()); 
This 
If 
static_assert ( std :: is_trivially_relocatable_v < std :: pmr :: string > ); // Before: not true, of course // After: suppose this is true struct A { std :: pmr :: string ps ; }; static_assert ( std :: is_trivially_relocatable_v < A > ); // After: then this will also be true, by the Rule of Zero std :: vector < A > v ; v . push_back ({ std :: pmr :: string ( "one" , & mr1 )}); v . push_back ({ std :: pmr :: string ( "two" , & mr2 )}); v . erase ( v . begin ()); // Before: Well-defined behavior, acts as-if by assignment // After: Do we somehow make this a precondition violation? assert ( v [ 0 ]. ps . get_allocator (). resource () == & mr1 ); // Before: Succeeds // After: Might fail (and on a quality implementation, *will* fail) 
If we (1) advertise 
What new wording is needed to achieve this?
5.3. Non-issue: Overlapping base-class subobjects
Note: This section was added in P1144R7 and resolved in P1144R8.
In the following snippet, 
struct Dangerous { Dangerous ( int i , int j ) : i ( i ), j ( j ) {} int i ; short j ; }; static_assert ( std :: is_standard_layout_v < Dangerous > ); static_assert ( std :: is_trivially_copyable_v < Dangerous > ); static_assert ( std :: is_trivially_relocatable_v < Dangerous > ); struct Derived : Dangerous { Derived ( int i , int j , int k ) : Dangerous ( i , j ), k ( k ) {} short k ; }; static_assert ( ! std :: is_standard_layout_v < Derived > ); static_assert ( std :: is_trivially_copyable_v < Derived > ); static_assert ( std :: is_trivially_relocatable_v < Derived > ); int main () { Derived a = Derived ( 1 , 2 , 3 ); Derived b = Derived ( 4 , 5 , 6 ); Dangerous & ra = a , & rb = b ; std :: swap ( ra , rb ); // must swap only 6 bytes, // not sizeof(Dangerous) = 8 bytes assert ( a . k == 3 && b . k == 6 ); } 
Arthur’s libc++ fork implements this solution (P1144R7’s "possible solution #4"): 
- 
     std :: swap datasizeof ( T ) sizeof ( T ) has_unique_object_representations_v < T > T 
- 
     std :: swap_ranges distance ( first , last ) >= 2 std :: copy swap_ranges 
6. Acknowledgements
Thanks to Pablo Halpern for [N4158], to which this paper bears a striking resemblance —
Significantly different approaches to this problem have previously appeared in Rodrigo Castro Campos’s [N2754], Denis Bider’s [P0023R0] (introducing a core-language "relocation" operator), and Niall Douglas’s [P1029R3] (treating trivial relocatability as an aspect of move-construction in isolation, rather than an aspect of the class type as a whole). A less different approach is taken in Mungo Gill & Alisdair Meredith’s [P2786R0].
Thanks to Elias Kosunen, Niall Douglas, John Bandela, and Nicolas Lesser for their feedback on early drafts of P1144R0.
Thanks to Nicolas Lesser and John McCall for their review comments on the Clang implementation [D50119].
Many thanks to Matt Godbolt for allowing me to install my Clang fork on Compiler Explorer (godbolt.org). See also [Announcing].
Thanks to Howard Hinnant for appearing with me on [CppChat], and to Jon Kalb and Phil Nash for hosting us.
Thanks to Marc Glisse for his work integrating a "trivially relocatable" trait into GNU libstdc++ and for answering my questions on GCC bug 87106.
Thanks to Jens Maurer for his feedback on P1144R3 at Kona 2019, and to Corentin Jabot for championing P1144R4 at Prague 2020.
Thanks to Dana Jansens for her contributions re overlapping and non-standard-layout types (see [Subspace]), to Alisdair Meredith for our extensive discussions during the February 2023 drafting of [P2786R0], to Giuseppe D’Angelo and Thiago Maceira for contributing the Qt entries in table §2.1, and to Giuseppe D’Angelo for extensive review comments and discussion.
Thanks to Mungo Gill and Alisdair Meredith for [P2786R0] and [P2814R0].
Appendix A: Straw polls
Polls taken at EWGI at Issaquah on 2023-02-10
Arthur O’Dwyer presented [P1144R6]. Alisdair Meredith presented [P2786R0] (which proposed a 
| SF | F | N | A | SA | |
|---|---|---|---|---|---|
| The problem presented in P1144/P2786 is worth solving. | 10 | 8 | 0 | 0 | 0 | 
| The problem being introduced in P1144/P2786 should be solved in a more general way instead of as proposed. | 3 | 0 | 5 | 6 | 4 | 
| The annotation should "trust the user" as in P1144R6’s ("sharp knife"),
               instead of diagnosing as in P1144R6’sand P2786R0’s("dull knife"). Three-way poll. | — | 7 | 5 | 6 | — | 
Polls taken at EWGI at Prague on 2020-02-13
Corentin Jabot championed P1144R4. EWGI discussed P1144R4 and Niall Douglas’s [P1029R3] consecutively, then took the following straw polls (as well as a poll on the attribute syntax).
| SF | F | N | A | SA | |
|---|---|---|---|---|---|
| We believe that P1029 and P1144 are sufficiently different that they should be advanced separately. | 7 | 3 | 2 | 0 | 0 | 
| EWGI is ok to have the spelling as an attribute with an expression argument. | 3 | 5 | 1 | 1 | 0 | 
| EWGI thinks the author should explore P1144 as a customizable type trait. | 0 | 0 | 0 | 9 | 2 | 
| Forward P1144 to EWG. | 1 | 3 | 4 | 1 | 0 | 
For polls taken September–November 2018, see [P1144R6].
Appendix B: Sample code
See [P1144R6]'s Appendix B for reference implementations of 
I have implemented the entire Standard Library using the 
Appendix C: Examples of non-trivially relocatable class types
Class contains pointer to self
This fictional 
However, different mechanisms for small-buffer optimization exist. libc++'s 
struct short_string { char * data_ = buffer_ ; size_t size_ = 0 ; char buffer_ [ 8 ] = {}; const char * data () const { return data_ ; } short_string () = default ; short_string ( const char * s ) : size_ ( strlen ( s )) { if ( size_ < sizeof buffer_ ) strcpy ( buffer_ , s ); else data_ = strdup ( s ); } short_string ( short_string && s ) { memcpy ( this , & s , sizeof ( * this )); if ( s . data_ == s . buffer_ ) data_ = buffer_ ; else s . data_ = nullptr ; } ~ short_string () { if ( data_ != buffer_ ) free ( data_ ); } }; 
Allocated memory contains pointer to self
Traditional implementations of 
struct node { node * prev_ = nullptr ; node * next_ = nullptr ; }; struct list { node n_ ; iterator begin () { return iterator ( n_ . next_ ); } iterator end () { return iterator ( & n_ ); } list ( list && l ) { if ( l . n_ . next_ ) l . n_ . next_ -> prev_ = & n_ ; // fixup if ( l . n_ . prev_ ) l . n_ . prev_ -> next_ = & n_ ; // fixup n_ = l . n_ ; l . n_ = node {}; } // ... }; 
Class invariant depends on this 
   The 
struct offset_ptr { uintptr_t value_ ; uintptr_t here () const { return uintptr_t ( this ); } uintptr_t distance_to ( void * p ) const { return uintptr_t ( p ) - here (); } void * get () const { return ( void * )( here () + value_ ); } offset_ptr () : value_ ( distance_to ( nullptr )) {} offset_ptr ( void * p ) : value_ ( distance_to ( p )) {} offset_ptr ( const offset_ptr & rhs ) : value_ ( distance_to ( rhs . get ())) {} offset_ptr & operator = ( const offset_ptr & rhs ) { value_ = distance_to ( rhs . get ()); return * this ; } ~ offset_ptr () = default ; }; 
Program invariant depends on this 
   In the following snippet, 
std :: set < void *> registry ; struct registered_object { registered_object () { registry . insert ( this ); } registered_object ( registered_object && ) = default ; registered_object ( const registered_object & ) = default ; registered_object & operator = ( registered_object && ) = default ; registered_object & operator = ( const registered_object & ) = default ; ~ registered_object () { registry . erase ( this ); } }; struct Widget : registered_object {}; 
Polymorphic downcast effectively relies on offset-into-self
Thanks to David Stone for this example.
In the following snippet, 
struct Base { static int f ( Base * ) { return 21 ; } int ( * pf )( Base * ); Base ( int ( * pf )( Base * ) = f ) : pf ( pf ) {} Base ( const Base & o ) : pf ( f ) {} Base & operator = ( const Base & ) { return * this ; } }; struct Derived : Base { static int f ( Base * self ) { return (( Derived * ) self ) -> x ; } Derived () : Base ( f ) {} Derived ( const Derived & ) = default ; Derived & operator = ( const Derived & o ) { x = o . x ; return * this ; } int x = 42 ; }; int main () { Base && d = Derived (); Base && b = Base (); std :: swap ( b , d ); printf ( "%d \n " , b . pf ( & b )); } 
The above snippet is isomorphic to a classically polymorphic hierarchy
with virtual methods. Here is the same snippet using 
struct Base { virtual int f () { return 21 ; } }; struct Derived : Base { int f () override { return x ; } int x = 42 ; }; int main () { Base && b = Base (); Base && d = Derived (); std :: swap ( b , d ); printf ( "%d \n " , b . f ()); } 
This is why (since P1144R5) the compiler will not consider types with virtual methods to be "naturally" trivially relocatable.
Appendix D: Implementation experience
A prototype Clang/libc++ implementation is at
- 
     github.com/Quuxplusone/llvm-project/tree/trivially-relocatable 
- 
     godbolt.org, under the name "x86-64 clang (experimental P1144)" 
Side-by-side case studies of 
As of November 2018, libstdc++ performs the 
Clang trunk provides a compiler builtin type trait 
Appendix E: Open questions
In P1144R8, types with vptrs are never naturally trivially relocatable. Arthur claims that types with vptrs should be used only with inheritance, which means they never do value semantics (they slice instead), which means relocating one is always a bug, just like assigning or copying one. But [P2786R0] proposes to make polymorphic types naturally trivially relocatable. Is there any use-case for relocating polymorphic types? Is P1144 being too conservative here?
 In P1144R8, 
 In P1144R8, 
 If