P1688R0
Towards a C++ Ecosystem Technical Report

Published Proposal,

Author:
(NVIDIA)
Source:
GitHub
Issue Tracking:
GitHub
Project:
ISO/IEC JTC1/SC22/WG21 14882: Programming Language — C++
Audience:
EWG, SG15

1. Introduction

At the ISO C++ Kona 2019 meeting, the ISO C++ Committee’s Tooling Study Group, SG15, met to discuss concerns raised by various stakeholders about how modules would impact and interact with the broader C++ ecosystem (build systems, tools, other languages, etc). During that discussion, SG15 reached a consensus that the best way to prepare the C++ community for modules and ensure a smooth transition to modules over the next decade would be to prepare a C++ Ecosystem Technical Report on modules.

Since that meeting, the Tooling Study Group has held a series of telecons to plan, discuss, and brainstorm ideas for the proposed Technical Report. One of the outcomes of these telecons is an outline and high-level design for the proposed Technical Report, as described below.

2. Timeline

The Technical Report should be feature-driven not deadline-driven; we should ship it when it’s ready.

The Technical Report will be most useful if it is released after we have had enough field experience to write the Technical Report, but before the C++ community begins widespread adoption of modules, so that the report is available to aid during the transition.

3. Outline

We suggest that the Technical Report be split into three sections:

4. Format

The TR will likely need to be in Latex, using a fresh fork of the IS Latex that has been customized, similar to the Coroutines TS Latex. We have had very painful issues with non-Latex formal documents in the past. For example, the Parallelism TS v2 was originally written in HTML which was converted to PDF for publication. It had to be completely rewritten in Latex after we voted to publish it because of typesetting issues raised by ISO that could not be resolved.