Adding a specific features to an existing software applications at runtime could be useful in many cases. Such extensions, or plugins, are usually implemented using Shared Library files (DLL, SO/DSO) loaded into the memory of program at runtime.
Current C++ Standard lacks support for dynamic library loading (DLL). This proposal attempts to fix that and provide a simple to use classes and functions for DLL.
A proof of concept implementation available at: Boost.DLL.
This proposal is a pure library extension. It does not propose changes to existing headers. It relies on N4099, because it uses class experimental::path from that proposal. It does not require any changes in the core language and it could be implemented in standard C++.
std::experimental::filesystem::path
To simplify library usage std::experimental::filesystem::path
is used for specifying paths . All the path
related overhead is minor,
comparing to the time of loading shared library file into the memory of program or getting information about shared library file location.
Provide two overloads for some functions, one that throws an exception to report system errors, and another that sets an error_code
. This supports two common use cases:
C++ symbol mangling depend on compiler and platform. Existing attempts to get mangled symbol by unmangled name result in significant complexity and memory usage growth and overall slowdown of getting symbol from shared library file.
[Example: // Loading a shared library file with mangled symbols mangled_library lib("libmycpp.so"); // Attempt to get function "foo::bar" with signature void(int) lib.get<void(int)>("foo::bar"); // The problem is that we do not know what `foo::bar` is: // * `foo` could be a class and `bar` could be a static member function // * `foo` could be a struct and `bar` could be a static member function // * `foo` could be a namespace and `bar` could be function in that namespace // // We also do not know the calling convention for `foo` and it's noexcept specification. // // Mangling of `foo::bar` depends on all the knowledge from above, so we are either forced to // mangle and try to obtain all the available combinations; or we need to investigate all the // symbols exported by "libmycpp.so" shared library file and find a best match. - end example]
While no good solution was found for obtaining mangled symbol by unmangled name, this proposal concentrates on obtaining symbols by exact name match.
Keeping a shared library file loaded in memory of program while using the symbol obtained from shared library file could be
hard and error prone for some users. For the simplicity of those users, import
functions were provided. Those functions return a symbol
wrapped in a helper class along with an instance of shared_library. In that way while
returned value in in scope, the shared
library file won't be unloaded from program memory, so the user does not need to take
care of shared library file lifetime in program memory.
Searching paths for a specified shared library file may affect load times and make the proposed wording less efficient. It is assumed to be the most common case, that user exactly knows were the desired shared library file is located and provides either absolute or relative to current directory path. For that case searching system specific paths affects performance and increases the chance of finding wrong shared library file with the same name. Because some operating systems search system paths even if relative path is provided, the requirement to not do that is implicitly described in proposed wording.
There have been a lot of shared library related proposals:
The proposal you're reading attempts to avoid issues of the proposals from above, minifying the changes to the N4567 wording. The proposal you're reading:
'Dynamic library load' is a runtime mechanism to load shared library file into the memory of current program, retrieve the addresses of functions and objects contained in the shared library file, execute those functions or access those objects, unload the shared library file from memory.
'Shared library file' is a file containing set of objects and functions available for use at program startup or at runtime.
Headers <experimental/dll> and <experimental/import> define classes and functions suitable for dynamic library load. For those headers term 'symbol' relates to a function, reference, class member or object that can be obtained from shared library file at runtime. Term 'symbol name' relates to a character identifier of a symbol, using which symbol can be obtained from shared library file. For symbols declared with extern "C" in code of shared library file, 'symbol name' is the name of the entity. 'symbol name' without extern "C" in C++ code of shared library file is the mangled name of the entity.
Functions not having an argument of type error_code& report errors as follows, unless otherwise specified:
namespace std { namespace experimental { inline namespace dll_v1 { // shared library file load modes enum class dll_mode { default_mode = 0, dont_resolve_dll_references, // DONT_RESOLVE_DLL_REFERENCES load_ignore_code_authz_level, // LOAD_IGNORE_CODE_AUTHZ_LEVEL rtld_lazy, // RTLD_LAZY rtld_now, // RTLD_NOW rtld_global, // RTLD_GLOBAL rtld_local, // RTLD_LOCAL rtld_deepbind, // RTLD_DEEPBIND append_decorations, // See [dll.dll_mode] search_system_directories // See [dll.dll_mode] }; constexpr dll_mode operator| (dll_mode lhs, dll_mode rhs) noexcept; constexpr dll_mode& operator|=(dll_mode& lhs, dll_mode rhs) noexcept; constexpr dll_mode operator& (dll_mode lhs, dll_mode rhs) noexcept; constexpr dll_mode& operator&=(dll_mode& lhs, dll_mode rhs) noexcept; constexpr dll_mode operator^ (dll_mode lhs, dll_mode rhs) noexcept; constexpr dll_mode& operator^=(dll_mode& lhs, dll_mode rhs) noexcept; constexpr dll_mode& operator~ (dll_mode& lhs) noexcept; // class to work with shared library files class shared_library; bool operator==(const shared_library& lhs, const shared_library& rhs) noexcept; bool operator!=(const shared_library& lhs, const shared_library& rhs) noexcept; bool operator< (const shared_library& lhs, const shared_library& rhs) noexcept; bool operator> (const shared_library& lhs, const shared_library& rhs) noexcept; bool operator<=(const shared_library& lhs, const shared_library& rhs) noexcept; bool operator>=(const shared_library& lhs, const shared_library& rhs) noexcept; // free functions template<class T> filesystem::path symbol_location(const T& symbol, error_code& ec); template<class T> boost::filesystem::path symbol_location(const T& symbol); filesystem::path this_line_location(error_code& ec); filesystem::path this_line_location(); filesystem::path program_location(error_code& ec); filesystem::path program_location(); } } // support template <class T> struct hash; template <> struct hash<experimental::shared_library>; template <> struct hash<experimental::dll_mode>; }
The value of each enum dll_mode constant shall be the same as the value of the macro shown in the above synopsis if that macro is available on the platform or 0 otherwise.
Enum dll_mode provides modes for searching the shared library file and platform specific modes for loading the shared library file in memory of program.
[Note: library users may extend available modes by
casting the required platform specific mode to dll_mode: [ Example: static_cast<dll_mode>(RTLD_NODELETE);
— end example ] — end note ]
Each of system family provides own modes, flags not supported by a particular platform must be set to 0. Special modes are listened below:
append_decorations
// Tries to open // `./my_plugins/plugin1.dll` and `./my_plugins/libplugin1.dll` on Windows // `./my_plugins/libplugin1.so` on Linux // `./my_plugins/libplugin1.dylib` and `./my_plugins/libplugin1.so` on MacOS. // If that fails, loads `./my_plugins/plugin1` shared_library lib("./my_plugins/plugin1", dll_mode::append_decorations); - end example]
default_mode
search_system_directories
constexpr dll_mode operator| (dll_mode lhs, dll_mode rhs) noexcept; constexpr dll_mode& operator|=(dll_mode& lhs, dll_mode rhs) noexcept; constexpr dll_mode operator& (dll_mode lhs, dll_mode rhs) noexcept; constexpr dll_mode& operator&=(dll_mode& lhs, dll_mode rhs) noexcept; constexpr dll_mode operator^ (dll_mode lhs, dll_mode rhs) noexcept; constexpr dll_mode& operator^=(dll_mode& lhs, dll_mode rhs) noexcept; constexpr dll_mode& operator~ (dll_mode& lhs) noexcept;
template <> struct hash<experimental::dll_mode>;
The template specialization shall meet the requirements of class template hash (20.9.13).
The class shared_library provides means to load shared library file into the memory of program, check that shared library file exports symbol with specified symbol name and obtain that symbol.
shared_library instances share reference count to an actual shared library file loaded in memory of current program, so it is safe and memory efficient to have multiple instances of shared_library referencing the same shared library file even if those instances were loaded in memory using different paths (relative and absolute) referencing the same shared library file.
It must be safe to concurrently load shared library files into memory of program, unload and get symbols from any shared library files using different shared_library instances. If current platform does not guarantee safe concurrent work with shared library files, calls to shared_library functions must be serialized by shared_library implementation.
[ Note: Constructors, comparisons and reset() functions that accept nullptr_t are not provided because that may cause confusion: some of the platforms provide interfaces for shared library files that accept nullptr_t to get a handler to the current program. — end note ]
namespace std { namespace experimental { inline namespace dll_v1 { class shared_library { public: typedef platform_specific native_handle_type; // construct/copy/destruct shared_library() noexcept; shared_library(const shared_library& lib); shared_library(const shared_library& lib, error_code& ec); shared_library(shared_library&& lib) noexcept; explicit shared_library(const filesystem::path& library_path, dll_mode mode = dll_mode::default_mode); shared_library(const filesystem::path& library_path, error_code& ec, dll_mode mode = dll_mode::default_mode); shared_library(const filesystem::path& library_path, dll_mode mode, error_code& ec); ~shared_library(); // public member functions shared_library& assign(const shared_library& lib, error_code& ec); shared_library& assign(const shared_library& lib); shared_library& operator=(const shared_library& lib); shared_library& operator=(shared_library&& lib) noexcept; void load(const filesystem::path& library_path, dll_mode mode = dll_mode::default_mode); void load(const filesystem::path& library_path, error_code& ec, dll_mode mode = dll_mode::default_mode); void load(const filesystem::path& library_path, dll_mode mode, error_code& ec); void reset() noexcept; explicit operator bool() const noexcept; bool has(const char* symbol_name) const noexcept; bool has(const string& symbol_name) const noexcept; template <typename SymbolT> auto get(const char* symbol_name) const -> conditional_t<is_member_pointer_v<SymbolT>, SymbolT, add_lvalue_reference_t<SymbolT>>; template <typename SymbolT> auto get(const string& symbol_name) const -> conditional_t<is_member_pointer_v<SymbolT>, SymbolT, add_lvalue_reference_t<SymbolT>>; native_handle_type native_handle() const noexcept; filesystem::path location() const; filesystem::path location(error_code& ec) const; // public static member functions static constexpr bool platform_supports_dll() noexcept; static constexpr bool platform_supports_dll_of_program() noexcept; }; } } }
shared_library() noexcept;
shared_library(const shared_library& lib); shared_library(const shared_library& lib, error_code& ec);
shared_library(shared_library&& lib) noexcept;
explicit shared_library(const filesystem::path& library_path, dll_mode mode = dll_mode::default_mode); shared_library(const filesystem::path& library_path, error_code& ec, dll_mode mode = dll_mode::default_mode); shared_library(const filesystem::path& library_path, dll_mode mode, error_code& ec);
~shared_library();
shared_library& assign(const shared_library& lib, error_code& ec); shared_library& assign(const shared_library& lib);
shared_library& operator=(const shared_library& lib);
shared_library& operator=(shared_library&& lib) noexcept;
void load(const filesystem::path& library_path, dll_mode mode = dll_mode::default_mode); void load(const filesystem::path& library_path, error_code& ec, dll_mode mode = dll_mode::default_mode); void load(const filesystem::path& library_path, dll_mode mode, error_code& ec);
void reset() noexcept;
explicit operator bool() const noexcept;
bool has(const char* symbol_name) const noexcept; bool has(const string& symbol_name) const noexcept;
template <typename SymbolT> auto get(const char* symbol_name) const -> conditional_t<is_member_pointer_v<SymbolT>, SymbolT, add_lvalue_reference_t<SymbolT>>; template <typename SymbolT> auto get(const string& symbol_name) const -> conditional_t<is_member_pointer_v<SymbolT>, SymbolT, add_lvalue_reference_t<SymbolT>>;
native_handle_type native_handle() const noexcept;
filesystem::path location() const; filesystem::path location(error_code& ec) const;
static constexpr bool platform_supports_dll() noexcept;
static_assert(shared_library::platform_supports_dll(), "DLL required for this program");
— end note ]static constexpr bool platform_supports_dll_of_program() noexcept
shared_library(program_location())
may succeed.shared_library provides fast comparison operators that compare the referenced shared libraries file.
bool operator==(const shared_library& lhs, const shared_library& rhs) noexcept;
bool operator!=(const shared_library& lhs, const shared_library& rhs) noexcept;
bool operator<(const shared_library& lhs, const shared_library& rhs) noexcept;
bool operator>(const shared_library& lhs, const shared_library& rhs) noexcept;
bool operator<=(const shared_library& lhs, const shared_library& rhs) noexcept;
bool operator>=(const shared_library& lhs, const shared_library& rhs) noexcept;
template <> struct hash<experimental::shared_library>;
template<class T> filesystem::path symbol_location(const T& symbol, error_code& ec); template<class T> boost::filesystem::path symbol_location(const T& symbol);
filesystem::path this_line_location(error_code& ec); filesystem::path this_line_location();
filesystem::path program_location(error_code& ec); filesystem::path program_location();
#include <experimental/dll> #include <type_traits> #include <memory> #include <functional> namespace std { namespace experimental { inline namespace dll_v1 { template <typename SymbolT> using imported_t = conditional_t<is_object_v<SymbolT>, shared_ptr<SymbolT>, function<SymbolT>>; // functions for importing a symbol template <typename SymbolT> imported_t<SymbolT> import(const filesystem::path& library_path, const char* symbol_name, dll_mode mode = dll_mode::default_mode); template <typename SymbolT> imported_t<SymbolT> import(const filesystem::path& library_path, const string& symbol_name, dll_mode mode = dll_mode::default_mode); template <typename SymbolT> imported_t<SymbolT> import(const shared_library& library, const char* symbol_name); template <typename SymbolT> imported_t<SymbolT> import(const shared_library& library, const string& symbol_name); template <typename SymbolT> imported_t<SymbolT> import(shared_library&& library, const char* symbol_name); template <typename SymbolT> imported_t<SymbolT> import(shared_library&& library, const string& symbol_name); } } }
import functions are meant to simplify dynamic library loads of symbols by keeping shared library file loaded in program memory while imported symbol is in scope:
[Example: // Code of "/plugin_directory/libplugin.so" contains extern "C" void foo_function(string&&) auto foo_function = import<void(string&&)>("/plugin_directory/libplugin.so", "foo_function"); foo_function("Test"); - end example]
template <typename SymbolT> imported_t<SymbolT> import(const filesystem::path& library_path, const char* symbol_name, dll_mode mode = dll_mode::default_mode); template <typename SymbolT> imported_t<SymbolT> import(const filesystem::path& library_path, const string& symbol_name, dll_mode mode = dll_mode::default_mode); template <typename SymbolT> imported_t<SymbolT> import(const shared_library& library, const char* symbol_name); template <typename SymbolT> imported_t<SymbolT> import(const shared_library& library, const string& symbol_name); template <typename SymbolT> imported_t<SymbolT> import(shared_library&& library, const char* symbol_name); template <typename SymbolT> imported_t<SymbolT> import(shared_library&& library, const string& symbol_name);
For the purposes of SG10 it is sufficient to check for header <experimental/dll> or <experimental/import> using __has_include.
Revision 0:
[Boost.DLL] Boost DLL library. Available online at https://github.com/boostorg/dll
[N4567] Working Draft, Standard for Programming Language C++. Available online at http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4567.pdf
[N4099] Working Draft, Technical Specification — File System. Available online at http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4099.html
[N1400] Toward standardization of dynamic libraries. Available online at http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2002/n1400.html
[N1418] Dynamic Libraries in C++. Available online at http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2002/n1418.html
[N1428] Draft Proposal for Dynamic Libraries in C++. Available online at http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2003/n1428.html
[N1496] Draft Proposal for Dynamic Libraries in C++ (Revision 1). Available online at http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2003/n1496.html
[N1976] Dynamic Shared Objects: Survey and Issues. Available online at http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1976.html
[N2015] Plugins in C++. Available online at http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2015.pdf
[N2407] C++ Dynamic Library Support. Available online at http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2407.html
Klemens Morgenstern highlighted some of the missing functionality in Boost.DLL and provided implementation of mangled symbols load, that showed complexities of such approach. Renato Tegon Forti started the work on Boost.DLL and provided a lot of code, help and documentation for the Boost.DLL.